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UX/UI design

Research, wireframes, prototypes, and a component system that survives the handoff to code.

Interface work starts from user flows, not pretty screens: research and competitor teardown first, then wireframes, a clickable prototype, and designs tested for web, iOS, and Android. Tired sites get a redesign aimed at numbers: drop-off, checkout steps, support tickets.

Which one do you need?

Send the brief for UX/UI design: I answer with scope, timeline and a fixed price.